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	<title>·~{dRNn}~·</title>
	<link>http://drnn1076.pktweb.com</link>
	<description>drnn&#039;s Blog art + design + trips + Digital media</description>
	<lastBuildDate>Sat, 10 Dec 2011 10:00:09 +0000</lastBuildDate>
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		<title>machinic bodies</title>
		<description><![CDATA[A prosthetic body is one filled with artificial parts that complete or fix dysfunctional parts of that body. Prosthesis are in the 21st century commonly found as inner replacements or enhancements that augmented the body. They are not extensions of nor autonomous from the body, though. They rather mingle with the body to the point [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/12/05/machinic-bodies/</link>
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		<title>DIY or DIE</title>
		<description><![CDATA[DIY encompasses the following propositions: Self-made practices and text. The production and sharing of attitudes and materials is independent of those traditionally imposed by the mass media, namely, by one&#8217;s own initiative, own rhythm and way, comprising broadcast-, publish-, design-, and make-it-yourself. The content includes machinimas, game mods, video clips, photo galleries, narratives, news, knowledge, [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/10/13/diy-or-die/</link>
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		<title>Pure Data convention 2011</title>
		<description><![CDATA[Three weeks ago I attended the 4th Pure Data (PD) convention.  This time it was organised in Weimar and Berlin. The convention lasted one week and included conferences, workshops, concerts, and installations. The frame for the convention was Weimar, which has a name in art history: Goethe, Schiller, Bach, and the Bauhaus were there. The [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/08/31/pure-data-convention-2011/</link>
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		<title>Digital Media Morality</title>
		<description><![CDATA[&#8216;Become mediocre&#8217; is the only morality that makes sense. [qtd. 1, p.22] Now: Become spectacular is the only morality that makes sense Become consumed is the only morality that makes sense Become pictured is the only morality that makes sense Become green is the only morality that makes sense Become transparent is the only morality [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/08/02/digital-media-morality/</link>
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		<title>Topografias at Festival Internacional de la Imagen</title>
		<description><![CDATA[My most recent work, Topografías, has been selected for presentation in the Media Art show at the coming X Festival Internacional de la Imagen in Manizales, Colombia. Topografías is a collection of 6 videos, of approx. 2 minutes length each, in DVD-video. This work explores the hybrid territories in the moving image through the manipulation [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/04/08/topografias-at-festival-internacional-de-la-imagen/</link>
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		<title>101 Vampires of Poverty</title>
		<description><![CDATA[After a long time considering different topics to celebrate my 101 post, I decided to write something about art and poverty. Coming from a country with a myriad of social problems, questions about the role of art in such a society strike me very often. Social problems as poverty, inequality, and injustice are often taken [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/03/28/101-vampires-of-poverty/</link>
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		<title>topografía lenta 5</title>
		<description><![CDATA[Caso cinco de topografías de video digital y topografías de sonido sintético. Fifth case of topographies of digital video, topographies of synthetic sound.]]></description>
		<link>http://drnn1076.pktweb.com/2011/02/04/topografia-lenta-5/</link>
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		<title>Footage appropriation</title>
		<description><![CDATA[ap-pro-pri-ate, adj., v. 1.  -adj. particularly suitable; fitting; compatible: remarks appropriate to the occasion. 2.  -v.t. to set apart for a specific purpose or use: to appropriate funds for an environmental study. 3. to take to or for oneself; take possession of. 4. to take without permission; expropriate. [1515-25; &#60; LL approopriātus, ptp of appropriāre [...]]]></description>
		<link>http://drnn1076.pktweb.com/2011/02/02/footage-appropriation/</link>
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		<title>topografía lenta 4</title>
		<description><![CDATA[Caso cuatro de topografías de video digital y topografías de sonido sintético. Fourth case of topographies of digital video, topographies of synthetic sound. Cedeño Montaña, Ricardo. &#60;em&#62;Topografía lenta tres&#60;/em&#62;. 2010. Digital video and audio. //Soon File to download (XXMB)]]></description>
		<link>http://drnn1076.pktweb.com/2010/11/29/topografia-lenta-4/</link>
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		<title>Machinima at SIGRADI 2010</title>
		<description><![CDATA[SIGRADI 2010 announcement here Machinima Fictions: A DIY practice to produce animated movies from Videogames Ricardo Cedeño Montaña Building: Edificio W. Room: Classroom 101 Date: 2010-11-18 04:20 PM – 04:40 PM Last modified: 2010-11-03 Abstract ABSTRACT The mixture of playing videogames and producing movies has produced a new kind of moving image, a hybrid that, [...]]]></description>
		<link>http://drnn1076.pktweb.com/2010/11/18/machinima-at-sigradi-2010/</link>
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		<title>topografía lenta 03</title>
		<description><![CDATA[Caso tres de topografías de video digital y topografías de sonido sintético. Third case of topographies of digital video, topographies of synthetic sound. Cedeño Montaña, Ricardo. Topografía lenta tres. 2010. Digital video and audio. //Soon File to download (XXMB)]]></description>
		<link>http://drnn1076.pktweb.com/2010/11/16/topografia-lenta-03/</link>
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		<title>topografía lenta 02</title>
		<description><![CDATA[Caso dos de topografías de video digital y topografías de sonido sintético. Second case of topographies of digital video, topographies of synthetic sound. Cedeño Montaña, Ricardo. Topografía lenta dos. 2010. Digital video and audio. //Soon File to download (XXMB)]]></description>
		<link>http://drnn1076.pktweb.com/2010/10/13/topografia-lenta-02/</link>
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		<title>topografía lenta 01</title>
		<description><![CDATA[Caso uno de topografías de video digital y topografías de sonido sintético. First case of topographies of digital video, topographies of synthetic sound. Cedeño Montaña, Ricardo. Topografía lenta. 2010. Digital video and audio. File to download here (78MB)]]></description>
		<link>http://drnn1076.pktweb.com/2010/09/30/topografia-lenta-01/</link>
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		<title>4 movements of 12 colours in procession</title>
		<description><![CDATA[Cedeño Montaña, Ricardo. 4 movements of 12 colours in procession. 2010. Processing Source codes: first movement, third movement, four movement, second movement]]></description>
		<link>http://drnn1076.pktweb.com/2010/09/24/4-movements-of-12-colours-in-procession/</link>
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		<title>Open Art Open Design</title>
		<description><![CDATA[Today the production and distribution tools for media have to be free and open. Free and open software have brought a new perception toward these tools. Steadily, we leave pyramidal and individual forms of ownership and production in media to openly share materials, ideas, and procedures in social surfaces without centres. To embrace collaborative forms [...]]]></description>
		<link>http://drnn1076.pktweb.com/2010/09/11/open-art-open-design/</link>
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