HI, I’m glad to share the presentation of the machinima seminar I’ve been conducting in the master programme in Digital Media in Bremen and Bremerhaven.
This seminar titles: Do-it-yourself media: about machinima and other hybrid beasts and tackles DIY, machinima, and hybrid media as means to research in grass-roots digital media practices.
- Do-it-yourself (DIY) the low budget practice with high expectations, is a form of both media resistance and participation. Nowadays, DIY has become a de-facto attitude towards media, everyone is utterly a media producer and operator of machinimas, game mods, mobile apps, blogs, wikis, online radios. All these expressions have steady challenged the traditional mass media structures of content’s control. DIY addresses at the cultural impact that concepts such as appropriation, repurposing, openness, and remix have on the nature of digital media.
- Machinima describes a relatively recent species of moving image that results from the mixture of playing video games and producing movies, a hybrid that silently in the underground but massive realm of video games has lured and inspired thousands to enter its territories. In the late 1990s, devoted video game players started to use video game software for experimental movie production. This is a marginal practice that utilizes recordings of gameplay to make short and simple narrative movies.
- Hybrid media. What has made possible the apparition of the hybrid media? Which role plays the automation of several media languages and techniques in the computer, in the appearance of such hybrids? How could be described the aesthetics of these hybrids? Should we be afraid of them? Thus, this stream looks at the machinic combination of media in rhizomatic surfaces.