my thesis topic and a word cloud draft scheme of my first chapter.
Machinima has a weird origin, and a weird definition too: machine+cinema. But basically it means producing video real-time recordings using 3d game engines. It is a cultural movement that assemblage three conceptual forces: Puppetry, cinematic language and video game simulations; and dissimilar communities: video game players and film makers. Machinima also exemplify the DIY mentality in our current media production.
Using video games as source material for video existed before the name was coined. Here two examples of mid 90′s. Check them out . Both pieces release in 1996 but in two different contexts: an art gallery and a game community. Weird isn’t it?
Miracle, Milton Manetas, 1996
Diary of a camper, The Rangers, 1996